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Shaders

Realistic Explosions

Realistic Explosions

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This add-on is trying to make the explosions in your world more realistic changing the physics of them.Custom blocks are allowed but their will not get  textures as "IMPACTED BLOCK"

   - Warning -

Once you turn on this addon the explosions in your world will change

Experiments:

-Gametest Framework [TURN ON]

-Holiday Creator Features [Turn on]

-Experimental Molang Features [TURN ON]

                     -Gameplay-

 - KNOWLEDGE -

An impacted block is the entity that will be thrown once an explosion success. They save the current block states even if it's a custom block

 Once an impacted block hits the ground it'll become into its respective block again (With the same block states)

-The explosion needs to cause 2 impacted blocks as minimum to work.

If a block is not allowed (see the black list) the explosion doesn't generate an Impacted block. It'll simply be destroyed as usual (This also applies if the explosion doesn't impact more than 1 block)

-There are Vanilla blocks that aren't allowed in this add-on 

BLACK LIST: ["composter", "snow_layer", "crafting_table", "loom", "cactus", "sand", "unpowered_comparator", "end_rod", "lightning_rod", "unpowered_repeater", "powered_comparator", "powered_comparator", "monster_egg", "undyed_shulker_box", "trapped_chest", "tnt", "stonecutter_block", "stonecutter", "soul_campfire", "smoker", "dropper", "dispenser", "skull", "chest", "barrel", "shulker_box", "furnace", "lit_blast_furnace", "lit_smoker", "bed", "blast_furnace", "anvil", "beacon", "bell", "brewing_stand", "camera", "campfire", "ender_chest", "hopper", "jukebox", "redstone_wire", "mob_spawner", "glow_frame", "frame", "netherite_block", "gravel", "cauldron", "scaffolding", "lantern", "soul_lantern", "lectern", "torch", "soul_torch", "sea_pickle", "lever", "cartography_table", "fletching_table", "smithing_table", "tripwire_hook", "wall_banner", "redstone_torch", "standing_banner"]

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