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Minecraft Addons

MCPE/Bedrock Morph Addon Official 1.0

MCPE/Bedrock Morph Addon Official 1.0

Have you ever dreamed of being able to play as a zombie or a skeleton and not the usual steve? Have you ever dreamed of being able to swim with the freedom of a drowned or to walk safely on lava like a strider? If the answer is yes this add-on is for you!

 

How to morph?

To transform into other mobs you have to craft a new tool called Soul Extractor, this is its recipe:

 

With this tool you have to attack other mobs and with a little chance they will drop their Soul Fragment. Putting a soul fragment in a brewing stand with water bottles will makes Potions of Morphing and if a player drinks one of them he morph into another mob.

Totem of the Restoration

To return a normal player you can die or craft and use the Totem of the Restoration, its recipe is this:

Features

Zombie

  • Ignored by monsters
  • Targeted by iron golems
  • Burns in daylight
  • Killing a villager cause its zombification
  • Water damage causes its transformation into a drowned
  • Attack damage = 1.5 hearts

Husk

  • Ignored by monsters
  • Targeted by iron golems
  • Killing a villager cause its zombification
  • Attack damage = 1.5 hearts
  • Water damage causes its transformation into a drowned
  • Attacking other players gives effect of Hunger (Not working on latest minecraft versions)

Drowned

  • Ignored by monsters
  • Targeted by iron golems
  • Burns in daylight
  • Killing a villager cause its zombification
  • Attack damage = 1.5 hearts
  • Breath in water
  • Fast swim

Enderman

  • Ignored by monsters
  • Targeted by iron golems
  • Health = 20 hearts
  • Attack damage = 3.5 hearts
  • Height = 3 blocks
  • Sneak to teleport

Creeper

  • Ignored by monsters
  • Sneak to start an explosion!

Skeleton

  • Ignored by monsters
  • Targeted by iron golems
  • Burns in daylight
  • Arrows had the same damage and trajectory of the arrows shot by normal skeletons
  • Attack damage = 1.5 hearts

Stray

  • Ignored by monsters
  • Targeted by iron golems
  • Burns in daylight
  • Arrows had the same damage and trajectory of the arrows shot by normal skeletons
  • All arrows shot gives slowness effect to the target
  • Attack damage = 1.5 hearts

Wither skeleton

  • Ignored by monsters
  • Targeted by iron golems
  • Immune to fire and lava and wither
  • Attacks give wither effect to the target (not working on latest minecraft version)
  • Attack damage = 2 hearts
  • taller than 2 blocks

Blaze

  • Ignored by monsters
  • Targeted by iron golems
  • Immune to fire and lava
  • Jump to fly
  • Attack damage = 3 hearts

Piglin

  • Ignored by monsters
  • Targeted by iron golems
  • Health = 8
  • Staying outside of nether causes its zombification
  • Attack damage = 2.5 hearts

Zombified Piglin

  • Ignored by monsters
  • Targeted by iron golems
  • Immune to fire and lava
  • Killing a villager cause its zombification
  • Attack damage = 2.5 hearts

Strider

  • Ignored by monsters
  • Immune to fire and lava
  • Can walk on lava

Cow

  • Ignored by monsters
  • Health = 5 hearts

Pig

  • Ignored by monsters
  • Health = 5 hearts
  • Height = 0,9 blocks

Chicken

  • Ignored by monsters
  • Health = 2 hearts
  • Height = 0,8 blocks
  • Randomly drops eggs

Sheep

  • Ignored by monsters
  • Health = 4 hearts

Wolf

  • Ignored by monsters
  • Health = 8 hearts
  • Attack damage = 1.5 hearts

Fox

  • Ignored by monsters
  • Attack damage = 1 heart
  • Immune to berry bushes damage

Villager

  • Targeted by zombies
  • Immune to Bad Omen effect
  • A kill from a zombie causes zombification

Zombie villager

  • Ignored by monsters
  • Targeted by iron golems
  • Burns in daylight
  • Killing a villager cause his zombification
  • Attack damage = 1.5 hearts

Witch

  • Ignored by monsters
  • Targeted by iron golems
  • Health = 13 hearts
  • Raid trigger

Vindicator

  • Ignored by monsters
  • Targeted by iron golems
  • Health = 12 hearts
  • Attack damage = 2.5 hearts
  • Raid trigger

Evoker

  • Ignored by monsters
  • Targeted by iron golems
  • Health = 12 hearts
  • Attack damage = 1 hearts
  • Raid trigger
  • Interacting with a blue sheep changes its color to red
  • Sneaking causes Evocation Fang attack

Pillager

  • Ignored by monsters
  • Targeted by iron golems
  • Health = 12 hearts
  • Attack damage = 1.5 hearts
  • Increased arrow damage
  • Raid trigger

Iron golem

  • Health = 50 hearts
  • Attack damage between 7 and 21
  • Knockback resistance
  • Height = 3 blocks
  • Large 1.5 blocks

Some informations:

You can experience some buggy features or animations. Please send me bug reports and suggest me new features!

 

Changelog

Installation

  • Check you are using at least  1.17 
  • Active these experimental gameplay switches
  • Backup your worlds!

creator: https://twitter.com/Fraxx783