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Shaders

EVO Shader V1.3 "A New Future"

A new future for mcpe shader modding, with a brand new shader in 2021 with new features such as fbm cloud, realistic water wavy, cloud shadow, new realistic lighting, sun glare, and many more. The lighting coloration is based on SEUS V11 (PC) and some like SEUS RENEWED (PC), with the hope that this shader will give mcpe a new feel. Don't forget to read the description, and have fun with the shader :)

EVO Shader V1.3 "A New Future"

the feature already canceled for performance reason (just call it still in development feature). some CANCELED Feature :

  • Realistic Fog when Rain
  • Shadow and Water Atmospheric Fog
  • Raymarching Water Reflection

SOME BUGS :

  • Sometimes when look at sky at 90 degrees, cause the world to turn into dusk cycles
  • Slab is dark (covered in shadow)
  • Stairs doesn’t cast first lvl shadow
  • Sometimes it needs at least some second to reload shader per-region e.g : when underwater, nether, end
  • Rain still have strong shadow
  • Night Potion Doesn’t Work
  • Nether will switch shader over special dark or bright area
  • shader will have 5 settings, you can swtich it inside resource pack folder (gear logo). Accuracy is where the shader will maintain the wavy and shadow or some settiings so when you play in long time or restart the mcpe (not kill task), the shader will still in accuracy without being blurry, stutter or lose the quality

    SHADER SETTINGS :

    • LOW : most highest and optimized FPS, but sacrifice some feature and accuracy
    • LOW_STANDART : same as standart but sacrifice accuracy. Save FPS
    • STANDART : a standart one, moderate performance and good accuracy
    • EXTREME : all feature is on, good accuracy, but the slowest one
    • CUSTOM (default) : same as standart, you can edit the settings in : “/resource_packs/”MY EVO SHADER”/subpacks/custom/shaders/glsl/settings/settings.h”

    there’s some setting that not mentioned, like accuracy and performance mode, probably you can tweak it on costum settings for the best one. EVERYTIME YOU CHANGE SETTINGS, PLEASE RESTART MCPE (KILL TASK) AND OPEN AGAIN MCPE.

     

    NOTE FOR YOU WHO USE MY SHADER :

    • Please set MCPE brigtness to 0, brightness will have no effect on shader, it will create bug if you set it more, just leave it to 0
    • if shader transparent or force close, that mean the shader isn’t support for your device
    • if you encounter bug or crash, pls comment or inform me in twitter @TRXDev
       

    NOTE FOR SHADER DEVELOPER :

    if you want copy paste my shader or do something with it, please read the license inside shader.

     

    DON’T FORGET :

    to SHARE shader with other community or your friend, also I hope you all make the video for my shader, I will gladly watch it :)

     

    ENJOY THE SHADER, GOOD LUCK :)

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